A downloadable game

The Art Direction Project, was a collaboration between the Master and Bachelor students at KADK.The goal was for all students to try working as in a team with a formal structure on a 3D project. The students were tasked with setting up and managing a workflow and production pipeline within their team, and students were asked to volunteer for preferred development roles before the project started. Two separate project were created by five teams consisting of both bachelor and master students, both of which were based on the book Invisible Cities by Italo Calvino, where students had to select a description of one of the cities to base their 3D project on.The projects were created in Unity, and the usage of online assets were permitted.
Sophoria, from Invisible Cities by Italo Calvino

The city of Sophronia is made up of two half-cities. In one there is the great roller coaster with its steep humps, the carousel with its chain spokes, the Ferris wheel of spinning cages, the death-ride with crouching motorcyclists, the big top with the clump of trapezes hanging in the middle. The other half-city is of stone and marble and cement, with the bank, the factories, the palaces, the slaughterhouse, the school, and all the rest. One of the half-cities is permanent, the other is temporary, and when the period of its sojourn is over, they uproot it, dismantle it, and take it off, transplanting it to the vacant lots of another half-city.
And so every year the day comes when the workmen remove the marble pediments, lower the stone walls, the cement pylons, take down the Ministry, the monument, the docks, the petroleum refinery, the hospital, load them on trailers, to follow from stand to stand their annual itinerary. Here remains the half-Sophronia of the shooting-galleries and the carousels, the shout suspended from the cart of the headlong roller coaster, and it begins to count the months, the days it must wait before the caravan returns and a complete life can begin again.

Project 2 - Week 3 & 4

Group 2 members

Jakob Bang - Art Director, Tech Artist and Sound Design

Kaspar Dahl - Texture Artist, 3d Artist and Tech Artist

Sophie Pi - Concept Artist and 3d Artist

Michelle Mortensen - Character Design, Graphic Design and 3d Artist

Nicolai Brunn - 3d Artist

Tomasz Wieloch - 3d Artist

Download

Download
build.zip 426 MB

Install instructions

Download the compressed folder

Extract files onto your machine

Launch application by double-clicking the .exe file